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- From: FSTADLER
- Subject: MacSokoban Level Editor 3.1
- Lines: 2683 [A CompactPro archive; use Extractor to decompress]
- Date: 22/04/93
- kBytes: 173
-
- MacSokoban Level Editor 3.1
-
- MacSokoban Level Editor lets you design your own levels and
- edit existing levels of MacSokoban /version 1.0 or 2.0 or a
- Sokoban 2.0-file ("Extra" file). You can save your work as
- TEXT files or export it directly into MacSokoban.
-
- New is the larger field limit of 24 x 18 signs; a normal level is about
- 18 to 12 signs, although MacSokoban works not bad with 30 x 18 signs.
- The PC Windows version of Sokoban only has 19 x 17.
- Use an ordinary text editor to create or change larger levels.
-
- Since version 3.0 exists the possibility to put a level directly
- into Sokoban 2.0 (thanks to the XCMD TEXTRES 1.4 from
- Rinaldis Xarchive).
-
- Some functions :
- Turn the level by 90 degree, test the level for the same number of
- gold bags and destinations, add bags or the man to destinations ,
- Fill area, insert column, cut column, erase signs, kill level (resource),
- balloon help and so on.
- Of course, there had again to be done a little bit of debugging,
- which is made (save level was possible, but switched off).
-
-
- You'll need Hypercard 2.0 or above. A 13" monitor is recommended.
-
- With greetings to Don Hewitt, the creator of Bolo Map Editor
- and a lot of people writing XCMDs and XFCNs, for example
- Steve Drazga, Frederic Rinaldi and Len Saaf.
-
- FSTADLER
-
- P.S. This is smileware. If you like it: Don’t forget to smile.
- But neverthless I would appreciate to get a postcard, only to know
- where and by whom this editor is used.
- Bug reports will be accepted (if necessary ...).
-
- Franz Stadler
- Wehntalerstrasse 257
- CH-8046 Zuerich
- Switzerland
- ---
- (This file must be converted with BinHex 4.0)
-